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# Blockly (Microsoft MakeCode fork)
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This is a fork of [Blockly](https://github.com/google/blockly/), an open source visual programming environment.
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The fork is maintained by the Microsoft MakeCode team, and is used to power the blocks environment in [PXT](https://github.com/Microsoft/pxt).
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Major additions and changes in this fork:
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* [scratch-blocks](https://github.com/llk/scratch-blocks) rendering of the blocks [block_render_svg.js](https://github.com/Microsoft/pxt-blockly/blob/develop/core/block_render_svg.js)
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* Using insertion markers instead of dragged connections [insertion_marker_manager.js](https://github.com/Microsoft/pxt-blockly/blob/develop/core/insertion_marker_manager.js)
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* Inverted and coloured toolbox modes [toolbox.js](https://github.com/Microsoft/pxt-blockly/blob/develop/core/toolbox.js#L428)
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* Supports disabled categories [toolbox.js](https://github.com/Microsoft/pxt-blockly/blob/develop/core/toolbox.js#L360)
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* Supports icons in the toolbox
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* Adds a number slider field [field_slider.js](https://github.com/Microsoft/pxt-blockly/blob/develop/core/field_slider.js)
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* Zoom in / out with touch gestures [touch_gesture.js](https://github.com/Microsoft/pxt-blockly/blob/develop/core/touch_gesture.js)
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* Workspace comments that appear like sticky notes [workspace_comment.js](https://github.com/Microsoft/pxt-blockly/blob/develop/core/workspace_comment.js)
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* A number of Edge & IE fixes
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* Support underlining and icons in flyout labels [flyout_button.js](https://github.com/Microsoft/pxt-blockly/blob/develop/core/flyout_button.js#L203)
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* Support for multiple flyouts per toolbox for performance reasons [pxt_blockly_functions.js](https://github.com/Microsoft/pxt-blockly/blob/develop/core/pxt_blockly_functions.js#L650)
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## Prerequisites
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* node, npm
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* python
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## Development
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```
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git clone https://github.com/google/closure-library
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cd closure-library
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git checkout v20180805
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cd ../
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git clone https://github.com/Microsoft/pxt-blockly
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cd pxt-blockly
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npm install .
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```
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## Building
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* `gulp build` to build blockly (install ``gulp`` if needed ``npm install -g gulp``)
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## Update Blockly.d.ts
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* `gulp typings` to regenerate blockly.d.ts
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## Testing local changes in PXT
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* `gulp publish` from the ``develop`` branch to generate the blockly-compressed and blocks-compressed files, and copy them into the pxt-blockly node module folder
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* run `pxt clean && pxt serve` in the **target** directory (eg pxt-arcade, or pxt-minecraft)
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**Make sure you've checked out the correct closure-library (see above)**
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See [more tips about **pxt+pxt-blockly** testing](https://github.com/Microsoft/pxt/tree/master/scripts).
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## Updating pxt-blockly in PXT
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* `gulp bump` to bump blockly version, commit, and tag.
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* After the Travis has deployed the package to npm, update the pxt-blockly version in `package.json` in the pxt repo.
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## Playground
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There is a playground manual testing page at [tests/playground.html](./tests/playground.html), which requires no build step or server running.
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`open tests/playground.html`
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## License
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The original Google/Blockly is licensed under Apache License (Version 2.0).
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New code is licensed under MIT.
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