const { app, BrowserWindow, Menu, session } = require('electron'); /** Force disable security warning */ process.env['ELECTRON_DISABLE_SECURITY_WARNINGS'] = 'true'; // Keep a global reference of the window object, if you don't, the window will // be closed automatically when the JavaScript object is garbage collected. let win function createWindow() { // Create the browser window. win = new BrowserWindow({ /** Icon */ icon: "./icon.png", width: 660, height: 760, webPreferences: { nodeIntegration: true, contextIsolation: false, enableRemoteModule: true } }) /** Maximize Window when launch */ win.maximize(); // and load the index.html of the app. win.loadFile('index.html') // Open the DevTools. // win.webContents.openDevTools() // Emitted when the window is closed. win.on('closed', () => { // Dereference the window object, usually you would store windows // in an array if your app supports multi windows, this is the time // when you should delete the corresponding element. win = null }) /** For SkyWay */ session.defaultSession.webRequest.onBeforeSendHeaders((details, callback) => { details.requestHeaders['Origin'] = 'electron://localhost'; callback({ cancel: false, requestHeaders: details.requestHeaders }); }); } // This method will be called when Electron has finished // initialization and is ready to create browser windows. // Some APIs can only be used after this event occurs. // app.on('ready', createWindow) app.on('ready', () => { createWindow(); /** Custom Menu */ let template = [ { label: 'Menu', submenu: [ { label: 'Toggle Menu Bar', click: () => { win.setMenuBarVisibility(!win.menuBarVisible); }, accelerator: "CommandOrControl+Shift+M" }, { label: 'Reload', click: () => { win.reload(); }, accelerator: "F5" }, { label: 'Mascot', click: (item, focusedWindow) => { if (focusedWindow) focusedWindow.webContents.executeJavaScript('ugj_selectMascot()'); }, accelerator: "CommandOrControl+M" }, { label: 'Toggle Developer Tools', click: () => { win.webContents.toggleDevTools() }, accelerator: "F12" }, { label: 'About', click: () => { var os = require('os'); var detail = 'Version: ' + process.env.npm_package_version + '\n' + 'Node.js: ' + process.versions.node + '\n' + 'Chrome: ' + process.versions.chrome + '\n' + 'Electron: ' + process.versions.electron + '\n' + 'V8: ' + process.versions.v8 + '\n' + 'OS: ' + os.type + ' ' + os.arch + ' ' + os.version + ' ' + os.release; var options = { type: 'info', buttons: ['OK'], title: 'OCoGe', message: 'OCoGe - Oiwa Code Generator', detail: detail }; require('electron').dialog.showMessageBox(win, options); }, accelerator: "CommandOrControl+I" }, { label: 'Quit', click: () => { app.quit(); }, accelerator: "CommandOrControl+Q" } ] } ] const menu = Menu.buildFromTemplate(template); Menu.setApplicationMenu(menu); win.setMenuBarVisibility(false); }) // Quit when all windows are closed. app.on('window-all-closed', () => { // On macOS it is common for applications and their menu bar // to stay active until the user quits explicitly with Cmd + Q if (process.platform !== 'darwin') { app.quit() } }) app.on('activate', () => { // On macOS it's common to re-create a window in the app when the // dock icon is clicked and there are no other windows open. if (win === null) { createWindow() } }) // In this file you can include the rest of your app's specific main process // code. You can also put them in separate files and require them here.